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OA期刊


ISSN1359-4338
刊名Virtual reality
出版商Springer
urlhttps://link.springer.com/journal/10055



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2020 2021 2022 2023 2024 2025

2023, vol.27, no.1 2023, vol.27, no.2 2023, vol.27, no.3 2023, vol.27, no.4

题名作者出版年年卷期
The affordances of clinical simulation immersive technology within healthcare education: a scoping reviewStephen Aiello;Thomas Cochrane;Charles Sevigny;20232023, vol.27, no.4
A low-cost AR application to control arm prosthesisAlvaro Sanchez-Rocamora;Ester Martinez-Martin;Angelo Costa;20232023, vol.27, no.4
Physiological responses to the virtual reality-based Trier social stress test in patients with psychosisBo Mi Lee;Chae Yeong Kang;Ling Li;Fatima Zahra Rami;Young-Chul Chung;20232023, vol.27, no.4
Dropout rate in randomised controlled trials of balance and gait rehabilitation in multiple sclerosis: is it expected to be different for virtual reality-based interventions? A systematic review with meta-analysis and meta-regressionMaría Jesús Casuso-Holgado;Cristina García-Muñoz;Rocío Martín-Valero;David Lucena-Anton;Jose A. Moral-Munoz;María-Dolores Cortés-Vega;20232023, vol.27, no.4
Shaping the auditory peripersonal space with motor planning in immersive virtual realityMichele Geronazzo;Roberto Barumerli;Paola Cesari;20232023, vol.27, no.4
Mixed reality and sensor real-time feedback to increase muscle engagement during deep core exercisingL. Lancere;M. Jürgen;H. Gapeyeva;20232023, vol.27, no.4
Overground walking while using a virtual reality head mounted display increases variability in trunk kinematics and reduces dynamic balance in young adultsBrian Horsak;Mark Simonlehner;Bernhard Dumphart;Tarique Siragy;20232023, vol.27, no.4
A social VR-based collaborative exergame for rehabilitation: codesign, development and user studySyed Hammad Hussain Shah;Anniken Susanne T. Karlsen;Mads Solberg;Ibrahim A. Hameed;20232023, vol.27, no.4
Examining the potential of VR program Tilt Brush in reducing anxietyJanice Tan;Lee Kannis-Dymand;Christian Jones;20232023, vol.27, no.4
Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverseJohn Dudley;Lulu Yin;Vanja Garaj;Per Ola Kristensson;20232023, vol.27, no.4
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